sync #

fn channel_select #

fn channel_select(mut channels []&Channel, dir []Direction, mut objrefs []voidptr, timeout time.Duration) int

Wait timeout on any of channels[i] until one of them can push (is_push[i] = true) or pop (is_push[i] = false) object referenced by objrefs[i]. timeout < 0 means wait unlimited time. timeout == 0 means return immediately if no transaction can be performed without waiting. return value: the index of the channel on which a transaction has taken place -1 if waiting for a transaction has exceeded timeout -2 if all channels are closed

fn new_channel #

fn new_channel<T>(n u32) &Channel

fn new_mutex #

fn new_mutex() &Mutex

fn new_rwmutex #

fn new_rwmutex() &RwMutex

fn new_semaphore #

fn new_semaphore() &Semaphore

fn new_semaphore_init #

fn new_semaphore_init(n u32) &Semaphore

fn new_waitgroup #

fn new_waitgroup() &WaitGroup

fn (Channel) close #

fn (mut ch Channel) close()

fn (Channel) len #

fn (mut ch Channel) len() int

fn (Channel) closed #

fn (mut ch Channel) closed() bool

fn (Channel) push #

fn (mut ch Channel) push(src voidptr)

fn (Channel) try_push #

fn (mut ch Channel) try_push(src voidptr) ChanState

fn (Channel) pop #

fn (mut ch Channel) pop(dest voidptr) bool

fn (Channel) try_pop #

fn (mut ch Channel) try_pop(dest voidptr) ChanState

fn (Semaphore) init #

fn (mut sem Semaphore) init(n u32)

fn (Semaphore) post #

fn (mut sem Semaphore) post()

fn (Semaphore) wait #

fn (mut sem Semaphore) wait()

fn (Semaphore) try_wait #

fn (mut sem Semaphore) try_wait() bool

fn (Semaphore) timed_wait #

fn (mut sem Semaphore) timed_wait(timeout time.Duration) bool

fn (Semaphore) destroy #

fn (sem Semaphore) destroy() bool

fn (WaitGroup) init #

fn (mut wg WaitGroup) init()

fn (WaitGroup) add #

fn (mut wg WaitGroup) add(delta int)

add increments (+ve delta) or decrements (-ve delta) task count by delta and unblocks any wait() calls if task count becomes zero. add panics if task count drops below zero.

fn (WaitGroup) done #

fn (mut wg WaitGroup) done()

done is a convenience fn for add(-1)

fn (WaitGroup) wait #

fn (mut wg WaitGroup) wait()

wait blocks until all tasks are done (task count becomes zero)

struct Mutex #

struct Mutex {
	mutex C.pthread_mutex_t

fn (Mutex) init #

fn (mut m Mutex) init()

fn (Mutex) @lock #

fn (mut m Mutex) @lock()

@lock(), for manual mutex handling, since lock is a keyword

fn (Mutex) unlock #

fn (mut m Mutex) unlock()

struct RwMutex #

struct RwMutex {
	mutex C.pthread_rwlock_t

fn (RwMutex) init #

fn (mut m RwMutex) init()

fn (RwMutex) @rlock #

fn (mut m RwMutex) @rlock()

RwMutex has separate read- and write locks

fn (RwMutex) @lock #

fn (mut m RwMutex) @lock()

fn (RwMutex) runlock #

fn (mut m RwMutex) runlock()

Windows SRWLocks have different function to unlock So provide two functions here, too, to have a common interface

fn (RwMutex) unlock #

fn (mut m RwMutex) unlock()